Demo d0.3.1 patch notes


General changes:

Improve Flesh Fest difficulty

  • Enemy count increased
  • Skeanners move faster and hit faster
  • Ragzoids are on steroid
  • Headnails aim faster and may shoot a burst of metal bolts
  • Nosorogs are immune, aim to the sacks

Enemy changes:

Nosorogs reworked

  • Replace immunity with larger HP pool on lower difficulties, aiming to the sacks may prove better

Meatball health points increased

Meatball size increased (hitbox is still the same size)

Ragzoids got smarter at aiming on harder difficulties

Weapon changes:

Sword damage slightly increased

Assault rifle damage slightly increased

Double barrel shotgun reworked

  • New pellet spray algorithm implemented
  • Pellet spray should prove better in close/mid/large range now
  • Pellet quantity increased
  • Pellet damage decreased
  • Effectiveness against meatballs increased

Plasma gun damage slightly increased

New settings:

Add HUD scale setting

Improvements:

Update E1M1 and E1M3 layout to prevent softlock spots

Update translations

Minor visual improvements

Fix non critical bugs

Other:

Change wind direction

Files

ASKE Demo (linux).zip 78 MB
Aug 20, 2021
ASKE Demo (MacOs).app.zip 73 MB
Aug 20, 2021
ASKE Demo (winx64).zip 69 MB
Aug 20, 2021

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Comments

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(+1)

The plasma gun intro on my pc breaks everything thanks to the blood particles, looks better, doesnt run better. non the less still my fav quake-ish game

only beaten by dusk.