Demo d0.3.1 patch notes
ASKE » Devlog
General changes:
Improve Flesh Fest difficulty
- Enemy count increased
- Skeanners move faster and hit faster
- Ragzoids are on steroid
- Headnails aim faster and may shoot a burst of metal bolts
- Nosorogs are immune, aim to the sacks
Enemy changes:
Nosorogs reworked
- Replace immunity with larger HP pool on lower difficulties, aiming to the sacks may prove better
Meatball health points increased
Meatball size increased (hitbox is still the same size)
Ragzoids got smarter at aiming on harder difficulties
Weapon changes:
Sword damage slightly increased
Assault rifle damage slightly increased
Double barrel shotgun reworked
- New pellet spray algorithm implemented
- Pellet spray should prove better in close/mid/large range now
- Pellet quantity increased
- Pellet damage decreased
- Effectiveness against meatballs increased
Plasma gun damage slightly increased
New settings:
Add HUD scale setting
Improvements:
Update E1M1 and E1M3 layout to prevent softlock spots
Update translations
Minor visual improvements
Fix non critical bugs
Other:
Change wind direction
Files
ASKE Demo (linux).zip 78 MB
Aug 20, 2021
ASKE Demo (MacOs).app.zip 73 MB
Aug 20, 2021
ASKE Demo (winx64).zip 69 MB
Aug 20, 2021
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ASKE
A first person shooter that sets you far away, near death.
Status | In development |
Authors | selewi, Romain Rope |
Genre | Shooter |
Tags | 3D, Dark, Doom, Fast-Paced, First-Person, FPS, Gore, Medieval, quake, Retro |
Languages | English |
More posts
- Demo 3 is here!Aug 13, 2021
- Demo 2 on hold!Jul 22, 2021
- Now available on Steam!Jul 14, 2021
- Demo 2 changelogNov 12, 2020
Comments
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The plasma gun intro on my pc breaks everything thanks to the blood particles, looks better, doesnt run better. non the less still my fav quake-ish game
only beaten by dusk.