Just finished this game's main plot (assuming there is only one).
You did fantastic on making the world look and feel very scary, the silouette's of the cardboard cut-outs alongside the lighting of the game was a very smart idea! Everything looked and felt creepy. The game also controlled smoothly for a tank control game alongside the camera angles being very good to help that fact.
However, I didn't feel properly challenged in the game as whenever the Snipper would kill me, I would be brought back to a very recent checkpoint. Because of that I didn't feel AS scared when it involved the Snipper. Some mechanics of the chase I feel should be tweaked a bit too. I feel like it's very hard to not be killed by the Snipper when opening the door in the hall of scissors.
Overall, I would love to see what you make in the future! This game was very aesthetically and enviromentally creepy!
The game is really very good! Hope it gets the attention
it deserves! Did you tag it under horror? I
only found it through your twitter page.
Hope you do another game like this. 5 out of 5 stars.
If you like puppet combo style survival horror games
then you are in good hands here
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This game always has a plot twist it has a really scary vibe to it love it 11/10
this game look so fuck#ng great, but i live in brazil and the dollar is expensive lol
Thank You Sir, for a great horror game.
i had a blast playing the night of the scissors. hopefully we can get a sequel. and more games from you.
Are you planning on releasing the game on Steam/equipping the downloads with the Steam keys?
Yes. The game will be released on Steam on Friday the 13th of May and if you own it on Itch you will receive a key for the other platform as well.
Glad to hear that, thanks!
Just finished this game's main plot (assuming there is only one).
You did fantastic on making the world look and feel very scary, the silouette's of the cardboard cut-outs alongside the lighting of the game was a very smart idea! Everything looked and felt creepy. The game also controlled smoothly for a tank control game alongside the camera angles being very good to help that fact.
However, I didn't feel properly challenged in the game as whenever the Snipper would kill me, I would be brought back to a very recent checkpoint. Because of that I didn't feel AS scared when it involved the Snipper. Some mechanics of the chase I feel should be tweaked a bit too. I feel like it's very hard to not be killed by the Snipper when opening the door in the hall of scissors.
Overall, I would love to see what you make in the future! This game was very aesthetically and enviromentally creepy!